Death Valley (18)69
A downloadable game
Welcome to Clearwoods!
The inhabitants of Clearwoods have disappeared. Two weeks ago, the first reports reached the Incorporation when travelling sales associates found the streets and houses empty.
The first level of the mega-dungeon consists of a detailed map of the houses on Main Street. These are the only buildings not burnt down and left in ruins...
The second level consists of the Dark Forest, where the characters can find the entrance of the cemetery and the old mine. They also may find out about the Witch and the kids of Clearwoods.
The third level is the old cemetery, where the characters can explore three major Tombs and may discover the entrance to the deeper levels.
The fourth level is the Crypt, an ancient necropolis on which the cemetery was built. Within the Crypt lies the entrance to the Forgotten Temple.
The fifth level is the old mine, which allows the players to discover the entrance to the deeper levels - if they survive the undead.
Level number 6 allows your player to explore the old caves and discover alien technologies and plants.
In level 7, the Lost Tempel is waiting to be explored.
Level 8 is the only opportunity for your players to collaborate with a human fraction - or to make some enemies in the "Smugglers' Den."
Sheriff's notebook
The Sheriff's notebook can be found in the first level and contains some helpful clues to guide the players. Whenever I publish a level, I will update the notebook. So, please do not forget to download the updated version of the notebook when downloading a level.
Soundtrack
Loot the Body included "Death Valley (18)69" in his #dungeon23-album. Thus, we do have an official soundtrack!
About this project
My project for the #dungeon23-challenge. I will try to sit down and do one room per day. The "plan" is, first of all, a proof of concept that I have sufficient ideas for an Acid Western-themed dungeon. Having said that, I am certain that the plan will change.
I plan to publish one level per month. Do not expect a finished product but a continuous work in progress.
Collaborations
If anyone wants to join me, please drop me a message.
Legal notes
The drawings in Level 2 and the cover image are by Evlyn Moreau.
"Death Valley (18)69" is an independent production by Michael Nagenborg and is not affiliated with Den of Druids. It is published under the FRONTIER SCUM Third-Party License.
FRONTIER SCUM is copyright Den of Druids
Status | In development |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | BohemiaSpielkunst |
Tags | dungeon23, frontier-scum, Horror, Tabletop role-playing game, Western |
Download
Development log
- Level 8 is online: Meet the bandits!Mar 02, 2024
- Happy New Year! And we have a theme song...Jan 01, 2024
- The saga continues... Lv 7 of Death Valley (18)69 is onlineNov 29, 2023
- Getting deeper... level 6 of Death Valley (18)69 is onlineSep 01, 2023
- And we are back...Jul 31, 2023
- Summer break!Jun 29, 2023
- Death Valley (18)69 - Level 5 is online!Jun 20, 2023
- Death Valley (18)69 - Level 4 publishedMay 28, 2023
Comments
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Very cool concept. Keep up the good work :)
Thx! I hope to have the next level ready soon :) The Smugglers‘ Den turned out to be a bit more complicated than I imagined.
Liking the extra stuff I see you’ve written. Hope you get to add the missing levels 8 & 9 that you mention in your level 7 description. This looks like it might actually be a ‘dungeon’ my player group could cope with, so hoping to try it out on them some time this year.
Thanks! If all goes well, level 8 will get published soon :)
Looks great - keep up the good work!
Thank you! The next level takes a bit more time due to my daytime job.
I like this so far (I’ve only looked at Lvl 1). The neat hand drawn maps plus the choice of fonts & colour red for highlighting for the numbering, text etc are vary clear. Looks intriguing. Also the reflections on the process from doing it as a one room a day thing for Dungeon23, that is rather interesting too (for me at least).
Update: Lvl 2 looks interesting. I’ve got too much on at the moment to really look at this but I’m making a note to come back to this later. Keep up the good work.
Thank you for your encouragement :) I really enjoy working on the project, although I probably have to spend some time next year to polish what I have.